Factsheet

Developer:

Stirring Dragon Games
Based in Coeur d'Alene
Idaho

Release Date:

TBA

Platforms:

PC / Commodore 64

Website:

stirringdragon.games

Press / Business Contact:

hello@stirringdragon.games

Description

Unknown Realm™ : The Siege Perilous is an exploration-focused, turn-based, western style 8-bit RPG inspired by the classic role-playing games of the 80's. Players will need to master medieval weaponry, descend into the depths of dungeons, navigate the treacherous seas, and learn to harness the power of the Elderstones to survive in this new realm of monsters and magic.

History

The original concept for Unknown Realm was developed by Bruce Gottlieb while he was in high school and it was one of the driving forces that led him to a professional career in the game industry. After many years of working in the industry, Bruce realized that game companies had abandoned the aesthetics that made classic games so endearing and he wanted to bring back those type of experiences in a more accessible way. Together with his wife Laura, they founded Stirring Dragon Games to revitalize this beloved style of RPG and bring Unknown Realm to life. They design games that synergize classic gaming aesthetics with modern sensibilities. As big fans of old school 80's game companies like Infocom, Sierra, and Origin, they are set on bringing back that quintessential 80's gaming experience, including all the feelies!

Unknown Realm was successfully crowdfunded via Kickstarter (www.stirringdragon.games/kickstater) in 2017 and garnered interest from GOG during the campaign. It was tagged a 'Projects We Love' on KS and was in the top 30 of all Kickstarted video games that year. The Value Steam Community "greenlit" Unknown Realm in just two weeks (www.stirringdragon.games/greenlight).

Features

  • Alive world - Explore a rich, vibrant world full of secret locations. Day & night cycles + nighttime tiles. Seasonal monsters, tiles and fx.
  • Fun-focused Combat - Simple attack + direction targeting keeps you in the action. Hot keys for primary/secondary weapons toggle. Turn based combat that feels like real-time. Combat can take place in overworld as well as zoomed-in mode.
  • Companion NPCs - Go it alone or choose from a variety of animal companions, mercenaries, and other NPCs to fight along side you
  • Modern Sensibilities - Automap, in-game journal, NPC portraits, clean interface with auto-sort, skill-based character creation.
  • Hybrid Soundtrack - This feature allows you to switch between authentic retro SID or alternate modern versions of songs in real time. The Unknown Realm soundtrack will feature music composed by legendary video game composer Chris Huelsbeck (Turrican, The Giana Sisters and Star Wars Rogue Squadron).
  • Customizable Video Modes - Multiple style view modes (scanline, CRT, fullscreen, windowed), plus selectable retro color 8-bit palette options!
  • Old School Collector's Edition Box - the physical collector's edition version of Unknown Realm will offers the classic RPG experience in its truest form. Including a cloth world map, deluxe paper manuals, collectable "feelies" and more!

Videos

Unknown Realm Trailer

Images

NOTE: This game is a work in progress, all artwork presented on this page may not be up to date and is subject to change periodically.

All screenshots and graphics below are captures of actual gameplay.

Download all images as .zip (2.9 MB)

Logos

Download file as .zip (125 KB)

Selected Articles and Feedback

  • Time to bust out the C64 and props to their unique approach. Backed!

  • Love the passion!

  • Richard Garriot (aka Lord British) backed and paid to create a companion NPC in the game!

    - Richard Garriott Link

  • This RPG looks gorgeous!

    - Indie Retro News, Link

  • Probably my favorite KS project right now. Love the passion, and every detail is authentic.

    - Sean Gailey, co-founder of J!NX

  • If you've been yearning for the golden days of RPGs this is definitely a project worth looking into.

  • We put the feelies back into RPGs and Kickstarted games!

    - Jamiey Stegmaier, founder of Stonemaier Games

Team

Laura Gottlieb
Biz Dev, PR, Creative Director, Product Development

Bruce Gottlieb
Game Design, Programming, Pixel Art, Sound Design, Hardware Design, and Creative Direction

Additional Contributors

Ted Nasmith & Raf Salazar
Traditional Artwork and Illustrations

Chris Huelsbeck & David Youd
Additional Music and Sound support